11/11/2023 0 Comments Run xcode on iphone![]() ![]() Then, we’ll do the same directly on a real device. Let’s walk through how to build and run a React Native app with the React Native CLI. Using Xcode directly gives you a clear picture and helps you identify the cause of a given issue When using only the CLI, you may run into unexpected issues with the build.The CLI offers the simplicity to run and build the code with just one command line React Native CLI runs some Xcode features using scripting code under the hood.For example, you can choose the type of simulator or device, build with a custom scheme, etc. When using Xcode directly, you can adjust the build process to your liking. Xcode enables you to make customizable build configurations.Xcode shows more details about the build process in real time, such as logs.I prefer to use Xcode for the following reasons: You can build a React Native app either using the React Native CLI, which allows you to run build commands from your terminal, or Xcode. If you intend to run it on an iOS device or simulator, the use of Xcode is often required. You can build a React Native app either on a simulator or on a real device. Building a React Native app on iOS with Xcode Xcode is a complete environment that contains a set of integrated tools and apps designed to assist with all development processes, including testing, building, deploying, compiling, and debugging. Xcode is an IDE and code editor created by Apple to help developers build Apple products - namely, mobile apps for iOS and desktop apps for macOS. Using a simulator to run and test your code.Running a React Native app on a real iOS device.Building a React Native app on iOS with Xcode.In this tutorial, we’ll walk you through some best practices to help you get started using Xcode and offer some tips that will change the way you develop iOS apps with React Native. ![]() Building apps that run on iOS requires at least some Xcode knowledge. When working with React Native and iOS, it’s typical to use Xcode as build tool. This is unlike working with web apps where you don’t need to build the app every time. When developing a mobile app, you need to build and run your app on a simulator or device to test it and view the changes. Xcode for React Native developers: Tutorial and best practices In my free time, I like to explore, hike, and take road trips. Note that building my App with Rosetta on Macbook Air M1 and xCode 12.4 do build, but shows a white screen on emulator.Ĭode Block 00:34:23.Said Hayani Follow I'm a software engineer and technical writer working mostly with React Native, React, JavaScript, and Next.js. I can build to device, which I guess is my only choice at the moment. Both complete without error, but Xcode still can't build.Ģ) I've set excluded architectures to "Arm64" on the project, target and pod project.ģ) I've added x86 64 and i386 to Architectures for project, target and pod project.Ĥ) I've set all configurations to "Build Active Architecture Only" to Yes.ĥ) I've even created (and deleted) a "VALIDARCHS" user defined setting with the proper architectures to all three projects.Ħ) I've cleaned build folder many times and deleted derived data folder completely, and restarted Xcode. I've tried everything that's been reported to fix it, no dice.ġ) I've tried "pod install" & "pod update" with a Rosetta2 version of Terminal. It only popped up when trying to build on my new M1 MacBook Air and Xcode 12. I've seen reports of this as an Xcode 12/Cocoapods issue that my project didn't have with 12.1 or 12.0. Using Xcode 12.2, the specific error is "building for iOS Simulator, but linking in object file built for iOS, file './FIRAnalyticsConnector' for architecture arm64".
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